Personally I recommend Paint.NET over the others, as it opens much faster than Gimp, and is IMO much easier to actually use (and PhotoShop isn't free so there's that too). You can use any image editor you'd like as long as it has transparency options, but the most common ones people will use are Photoshop, [and. Please refer to the following list for good characters to overwrite:įirst thing's first, we're going to need something to make or edit our skin with. Now get the skin you want to add, find the PLAYERS folder within the alltex folder and simply overwrite whichever you want with your new skin, but remember you'll only be able to select your new skin if you overwrite a character you already have unlocked. This will create a new folder called alltex where we will be adding our skins. When you have the modding tool in the appropriate folder, select both the alltex copies we put into the folder and drag them onto extract.bat. Google has a ton of tutorials on the subject, so we're not going into that here. RAR archive, and if you're not familiar with the file type now would be a good time to download a program to open it and maybe read up on how to actually work. Now, extract the modding tool into the folder you made for it. Once you have your folders made and named, select alltex.wad and, copy both, and then paste into both of the folders you created. We want to open Data, then Textures, then we're going to make two new folders inside of Textures, one to back-up our texture files, and one to put the modding tool and its files in. This should open a folder with the Spelunky EXE, two. From there hit Properties, Local Files, and Browse Local files. For Steam users this is very easy to locate, just head to your games library, find Spelunky on the list, and then right-click. First thing we're going to do is head over to our Spelunky folder.
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